Patch (v1.0.4)
DOGWALK » Devlog
It's been a while. We ended up skipping a version because of ongoing testing and bug fixes.
This new version adds some improvements to reduce motion sickness and make the game generally easier to play.
Improvements
- Intro got improved. Barking is now possible when pulling too hard on the leash
- Improved the collision size of the Traffic Cone (much easier to grab now)
- Smoother camera movements on various points of interest, such as items
- The camera is now zooming into the map boards to help with readability (especially for us steam deck players)
- More dynamic leash wobble visuals and sound (No more spamming 'boing' sounds)
- Improved textures and geometry on snowy hills
- Replaced UI toggles with checkboxes (for consistency and readability)
- Improved some bush placements (that were very easy to get stuck on)
- Small adjustments on the credits (Sorry Danny!)
Bug Fixes
- Much smoother camera movement (to prevent motion sickness)
- Improved various fence collision points that tend to get the kid stuck
- Less likely to have flickering animations on the dog. Overall more consistent feel to the movement.
- Fixed some animation flickering with the dog's rotation and animation blending
- Improved position of the shovel (so the kid cannot see it)
Supporter DLC
- Updated the source code to reflect the current version of the game
- Updated the licensing information to be more specific for art assets as CC-BY 4.0 and the source code as MIT
Files
dogwalk-windows-v1.0.4.zip 747 MB
44 days ago
dogwalk-linux-v1.0.4.zip 740 MB
44 days ago
dogwalk-mac-v1.0.4.zip 806 MB
39 days ago
Get DOGWALK
DOGWALK
Play as a big adorable dog and explore a hand-crafted winter forest with a little kid in tow.
Status | Released |
Author | Blender Studio |
Tags | 3D, Casual, Cute, Dogs, Exploration, Indie, Open Source, Relaxing, Short, wholesome |
Languages | English |
More posts
- Patch (v1.0.2)89 days ago
- A Big Thank You!90 days ago
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